A New Revelation

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A New Revelation
Created by: TheRealGanon & Volke0
Showcased in: Ragefest V: The Enragement Ring
Engine: FE7
External Link(s)
Playthrough: Part 1 Part 2 38 Minutes of No Progress Part 3 Part 4

Download

A New Revelation is TheRealGanon and Volke0's submission in Ragefest V: The Enragement Ring. It is a hack of Blazing Sword.

This submission has been disqualified for luck-based gameplay and a host of other terrible ideas, which our walkthrough will now attempt to document.

Walkthrough

Good luck.
The Battas are unkillable, so avoid their range. You start with Marc and Raisin. Raisin cannot survive many attacks from the Pegasus Knights, so have Marc rescue her. Marc can take out all the Pegasus Knights if he uses a Vulnerary every turn. When you have an opening, send Marc to the structure to the east and camp there. Block the chokepoint with Raisin: She can't heal Marc, but Marc can heal her, so this will conserve vulnerary uses. Keep fending off enemies until turn 32 when they stop (Take note that the Swordmasters always spawn next to Marc) and on turn 16, Keal will appear in the eastern structure. Recruit her with Marc. At some point, Druids will appear from the stairs behind you, but you can block them from spawning easily. Do NOT talk to Raisin with Keal. Though this gives you a Guiding Ring, and therefore an option to promote Raisin and allow her to heal Marc, it will also spawn Archers with long-ranged weapons and a Bard. Once you've fended off the enemies, it's time to kill Denning. Keal is your best bet for this, especially if you lure Denning into using the Longbow and attack from the forest.

Denning drops the Nihil Tome, which is Marc's best chance at killing Corrin in the east part of the map, though some luck is required. HOWEVER, do NOT kill Corrin until you've gotten the Guiding Ring and killed the Archers and Bard that spawn as a result: When Corrin is killed, Serra spawns next to the nearby Batta, which disappears when you perform the Guiding Ring event from earlier. You can also get the jump on the Archers, since this event is triggered at the player's discretion. The Nihil Tome is great here because it negates criticals when held. (NOT when equipped - if it starts to wear down in use, don't let it break, or its crit negation is lost entirely.) Killing Corrin makes a bunch of Paladins appear. Camp out in the forest in the corner until they're all dealt with. Watch for the status staves: If you're hit, either use Restore or try to get the afflicted unit hit by a Poison attack, since this overrides other status effects.

Robin is up next on your hit list. Be aware that he has a siege tome as you approach. Bait out the tome's ten uses, as well as the nearby Purge enemies, then approach. There isn't much that's special about Robin. Kill him and Seize the tile he was on with Marc. Some reinforcements appear, and these can be blocked by placing characters where they would have appeared. Keep fighting past all the enemies up to Kris. The Assassins are dangerous because they can still get OHKs if they're lucky. Hold the Nihil Tome to negate this. Kris himself has 1-3 range, so attacking with Marc's Tome, healing Marc, then rescuing the healer away is the best strategy. Again, seize the forest tile he was standing on.

Now you just need to kill Mark. Karel has appeared, DON'T talk to him, he'll turn into an enemy. He'll try to talk to you on his turn, however, so you'll have to rescue and hold onto him. Drop him near an enemy when Marc is far away enough, and he'll kill that enemy for you. In fact, do this for every enemy you can. Reisen will probably nail him, but you have strong enough units to kill her. Corrin has probably been killed by Karel: Seize the tile he was standing on. Guess what: More enemies! And you get to kill Robin and Lucina again. The usual tactics will suffice. Seize the tile Robin was standing on to spawn even more enemies along with Kris. After fighting past all the enemies and killing Kris AGAIN, seize the tile he was on to give Keal a powerful lance. Use it to kill Mark. You'd think this would be over, but no, there's still one more enemy to fight. Luckily, killing him is trivial with your brand-new Paladin. Kill the soldier and end this misery.